What is being built for Orfeo next. Plans change as people use the app and tell me what they need, so read this as a direction rather than a promise or a release schedule. Finished work is listed in the release notes on GitHub.
Now in beta
Native sound engine
Released in Orfeo 1.5 and refined in 1.5.1 to 1.5.3. Windows holds every note back 40 ms or more in its own sound mixer, enough to feel in fast passages. The Native engine plays Orfeo’s soundfonts straight to the sound card instead: what you play on a USB keyboard is heard in under 10 ms. In Exclusive mode it takes the sound card for Orfeo alone, and a connected keyboard switches to it by itself; Shared lets other apps keep playing. It mixes songs like Studio. The Delay check shows the delay you actually get.
It has been tested on a handful of computers so far, so reports from more setups are the next step. How to use it: Native engine.
Planned
Full practice mode
Pick an instrument and Orfeo mutes it, outlines its notes on the piano roll and waits for you to play each one on your keyboard before moving on. You learn the part at your own pace while the rest of the band plays along. Needs a hardware MIDI keyboard.
MIDI effects and arpeggiator
Effects that work on the notes themselves, such as an arpeggiator that turns held chords into patterns, available in the editors and in the Chords and Scales Explorers.
Record your playing
Record what you play on your keyboard, either over the loaded song with its piano part muted or as a new file with the metronome, and export it as WAV or MP3. Needs a hardware MIDI keyboard.
Score view
Standard notation for one instrument, read straight from the MIDI file: two rows of bars with the current one highlighted as the song plays, and the score saved as a PDF.
Orfeo in your language
A translation interface, so Orfeo can be used in languages other than English.
Have an idea?
Suggestions shape this list. Send them through Contact and support, or check the release notes on GitHub for what has already shipped.